Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game. The game features a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century. Play from the outbreak of the Great War up until the onset of the Cold War. Darkest Hour will introduce a new artificial intelligence that is now able to react to. Darkest Hour: A Hearts of Iron Game trailer. Darkest Hour is a strategy game that focuses on small, contained scenarios rather than these huge campaigns. Also, unlike other games on the list, this one focuses on not just World War II, but World War I as well. About the Game Published by Paradox Interactive and developed by a team of independent developers, Darkest Hour is a grand strategy game featuring a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century, from the outbreak of the Great War up to the onset of the Cold War. Darkest Hour Full: this version is available as a mod without any compatibility with HOI2 and implements or reworks many new features, the most visible difference being the new map and research system. Darkest Hour Full provides different grand campaign scenarios (where it is possible to choose any of the nations involved) or battle.
- Darkest Hour The Grand Campaign Game
- Darkest Hour Grand Campaign Germany
- Darkest Hour Game Mods The Grand Campaign
- Darkest Hour The Grand Campaign Song
Forum thread | Link |
Compatibility | Darkest Hour |
Developed | 2012-2013 |
Description
This mod is the result of a long-planned undertaking to merge two independent mods:
– Arms, Armistice, and Revolutions (AAR) by Burning and Limith, which according to its creators, “links the 1914-Scenario to the classical 1936 grand campaign, thereby offering half a century of pure political, economical and social turmoil to play. It takes care of guiding the major powers of WW2 so they can then pursue their individual, (a)historical paths in a new, great War.”
– New World Order 2 (NWO) by Bizon, which to quote myself, “is a mod which task is to provide compelling reason to keep playing Darkest Hour after 1945 (…) The task of the mod, once again, is to recreate all the plausible venues in which the World War 2 could have ended, and experience the darkest hours of the Cold War era.”
With Darkest Hour Full developers concentrating on 1914-1918 and 1933-1945 timeline, AAR mod covering Interwar era and NWO mod taking care of the times of the Cold War, the resulting merger offers the possibility to replay almost 80 years of war and peace (1914-1991), creating many possible avenues of historical development.
While creating a working version of such a combination out of recent versions of each mod would be feasible, it would be an arduous task to update it along with development of each mod. So I took another route and created a program to use source files from each mod and merge them on the go. This way anyone can create their version of this mod out of available files.
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Credits
Thanks to:
- Limith for his initial idea and initiative as well as detailed feedback concerning AAR and NWO mod linkup;
- ejwith9953 for testing recent NWO builds with NWO and providing some balancing fixes;
- eeex for his creative ideas concerning usage of this program with Fernando Torres’ World in Flames mod.
![The The](https://cdn-images-1.medium.com/max/2000/1*coDAQZ9R8JV6hSjw300wnA.png)
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Published by Paradox Interactive and developed by a team of independent developers, Darkest Hour is a grand strategy game featuring a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century, from the outbreak of the Great War up to the onset of the Cold War.Darkest Hour introduces an artificial intelligence that is able to react to hundreds of different situations simultaneously, along with a dynamic diplomatic system that will allow the player to have a real impact on the course of history.
Darkest Hour The Grand Campaign Game
Features
- Short and grand campaigns allow players to experience the darkest hours of the 20th century, from the Great War to the onset of the Cold War
- World map drawn by hand to offer strategic and tactical opportunities
- Dynamic diplomatic system giving the player greater influence on the course of events
- Artificial intelligence capable of reacting to hundreds of different situations
Darkest Hour Grand Campaign Germany
Grand Campaigns
- 1914 The Great War (starting on June 27, 1914)
- 1933 Day of Decision (starting on March 4, 1933)
- 1936 The Road to Another War (starting on January 1, 1936)
- 1939 Invasion of Poland (starting on September 1, 1939)
- 1940 Burning Europe (starting on May 10, 1940)
- 1941 Awakening the Giant (starting on June 22, 1941)
- 1942 Enemy at the Gate (starting on November 22, 1942)
- 1943 Allied Invasion of Sicily (starting on July 26, 1943)
- 1944 Allied Landing in Normandy (starting on June 20, 1944)
- 1945 Battle of the Bulge (starting on December 16, 1944)
Battle Scenarios
- 1904 Russo-Japanese War
- 1939 Invasion of Poland
Release Date: April 5th, 2011
Darkest Hour Game Mods The Grand Campaign
![Darkest hour the grand campaign movie Darkest hour the grand campaign movie](https://images.gog-statics.com/1c770712e6c034889868fa2706a2cc56c911e1935562370a2f5bae98b52b3007_product_card_v2_mobile_slider_639.jpg)
Darkest Hour The Grand Campaign Song
Publisher: Paradox Interactive
System Requirements: Windows 98/ME/2000/XP/Vista/7, Pentium III 800MHz, 128MB RAM, 2GB hard drive space, DirectX-compatible video card, DirectX 9.0 or higher.